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There are four kinds of Card Attributes:

  • Intrinsic - These attributes are conserved across all instances of the card and among all players.
  • Persistent - These attributes are changed after each game, and persist until the next.
  • Dynamic - These attributes are routinely modified during gameplay.
  • Descriptive - These attributes are informational and / or entertaining. They do not affect gameplay.
Attribute Example, [Values], or Explanation
Expertise [0-100] xp
Grade [1,2,3] = Number of Unlocked Abilities
Power 11 Power (a numeric measure of damage / life / utility)
Service Meritorious Service [in Mission name]

All items (4)

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