- Intrinsic - These attributes are conserved across all instances of the card and among all players.
- Persistent - These attributes are changed after each game, and persist until the next.
- Dynamic - These attributes are routinely modified during gameplay.
- Descriptive - These attributes are informational and / or entertaining. They do not affect gameplay.
|Attribute||Example, [Values], or Explanation|
|Grade||[1,2,3] = Number of Unlocked Abilities|
|Power||11 Power (a numeric measure of damage / life / utility)|
|Service||Meritorious Service [in Mission name]|
All items (4)
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